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Cart [#51423#] | Code | 2018-04-08 | License: CC4-BY-NC-SA | Embed

This is a playable game concept from my step-daughter Corinne.

Guide the octopus through the caverns, avoiding the edges, collecting fish, and eliminating creatures with your laser.

Each level gets a little faster. Compete for the highest score.

Beta: The creature cavern avoidance needs more finesse, and I'd be open to any suggestions about that or any other improvements.

P#51424 2018-04-08 14:19 ( Edited 2018-04-08 21:37)

Hu...I must admit I was not expecting Atari 2600-level graphics looking at the intro screen!

P#51428 2018-04-08 16:04 ( Edited 2018-04-08 20:04)

The image on the intro screen was the original one planned as a game sprite, but it was too large to use in a Pico-8 game, and this version of the game was made to try out the basic concepts, so the graphics are more basic too. As I was going for an Atari 2600 like feel I'll take your comment as a compliment ;-)

P#51431 2018-04-08 16:29 ( Edited 2018-04-08 20:34)

2 cents:
1) put a palt(1,true) in _init()
2) call it "Laser Squid"
;)

P#51433 2018-04-08 17:01 ( Edited 2018-04-08 21:01)

The octopus does looks more squid-like! It even originally had more squid-ish movement, but it was difficult to control that way.

P#51435 2018-04-08 17:37 ( Edited 2018-04-08 21:37)

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