Hi, I'm starting to do some gamedev code experiments with pico8 and the first thing I made was this little platformer.
It's more like a "platform base" (or framework?) to build the game on top of it more like other thing really, the example map is very little and you can only jump and use ladders. It features wall jumping & sliding too.
Maybe in the future when I build a proper platform game I will extend this to do it faster.
Right now I want to make a bunch of little games rather than a big one (even if they are so minimal like this one) so that's why I consider this one is "finished".
-- JuDelCo
I like the GB color scheme :) Also, nice wall jump and ladder mechanics.
I like the wall jump mechanic and I do wish you could go from ladder to ladder like donkey kong :-)
I love the color scheme and the look of your map. The wall jump seems to behave a little differently depending on what side of you the wall is on...I could have been imagining it though...not sure. Also, You may want to put bounds on player movement so that the player cannot walk off the edge (I got to the top right and walked right out of the map). I LOVE the clouds. Really really cool.
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