Hi everyone! I was just chilling the other day when I had the idea to make a BrainF*** Fantasy Console!
IN PICOTRON (Prototyping in p-8 is fine
It works the same as BrainF*** (See https://esolangs.org/wiki/Brainfuck)
Except...
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{ And } work the same as [ and ] except they only jump when the current cell != 0
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+,-,< And,> can now have a Base-10 byte (0-255) after them indicating how much to add/subtract/etc to the current cell.
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Speaking of arithmetic, there will be a new symbol called "*" that just sets the current cell to the value after it.
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"," Will now only output a number 1-6 depending on what PICO-8 Button is pressed. (L=0, R=1, etc)
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"." Now Is more Complicated!
The number following number meansL
0: A1Z26 (prints in 0,0)
1: A number!- Hexadecimal
3: A GRID!!!
- Hexadecimal
The grid is as follows:
X,Y
0,0 ... ... ...
... ... ... ...
... ... ... ...
... ... ... 3,3
This works like So:
It takes the current cells byte & Displays it like this:
XXYYSSS
X=Screen X (See grid)
Y=Screen Y (See grid)
S=Sprite.No (See #6)
- You can now make 15 4x4 sprites! (MONOCROME)
- ";" Clears screen
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