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Hi everyone! I was just chilling the other day when I had the idea to make a BrainF*** Fantasy Console!

IN PICOTRON (Prototyping in p-8 is fine

It works the same as BrainF*** (See https://esolangs.org/wiki/Brainfuck)

Except...

  1. { And } work the same as [ and ] except they only jump when the current cell != 0

  2. +,-,< And,> can now have a Base-10 byte (0-255) after them indicating how much to add/subtract/etc to the current cell.

  3. Speaking of arithmetic, there will be a new symbol called "*" that just sets the current cell to the value after it.

  4. "," Will now only output a number 1-6 depending on what PICO-8 Button is pressed. (L=0, R=1, etc)

  5. "." Now Is more Complicated!

    The number following number meansL

    0: A1Z26 (prints in 0,0)
    1: A number!

    1. Hexadecimal
      3: A GRID!!!

The grid is as follows:
X,Y
0,0 ... ... ...
... ... ... ...
... ... ... ...
... ... ... 3,3

This works like So:

It takes the current cells byte & Displays it like this:

XXYYSSS

X=Screen X (See grid)
Y=Screen Y (See grid)
S=Sprite.No (See #6)

  1. You can now make 15 4x4 sprites! (MONOCROME)
  2. ";" Clears screen
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