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Cart #plorbo-3 | 2021-11-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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An alien abduction game with procedurally generated planets

ATTENTION, PLORBO! We require new critters from across the Universe for our intergalactic zoo, the Pride of Plorbia. You must venture to new, unexplored worlds to find specific critters that we beam to your Mothership and return them to us.

Controls

When controlling green ship:

  • ARROW KEYS: move
  • Z: boost
  • X: abduct

When docked to Mothership:

  • DOWN: undock

When out of energy:

  • LEFT / RIGHT: control Mothership for a rescue

Any time:

  • Press ENTER to VIEW THE ZOO or MUTE THE MUSIC

​In the zoo:

  • Left/right to scroll
  • Hold Z + left/right to scroll quickly
  • X to exit zoo

How to Play

View the required head and body at the Mothership, then explore the planet to find a critter with both that head and body. Abduct it and return it to the Mothership. Do this a few times to visit the next planet. You can collect extra research points by finding critters with similar features, even if you do not find the exact match. You may abduct up to 5 creatures at once.

In between planetary visits, you will see the zoo with all the critters you have found so far. The zoo has some statistics listed - they will turn gold once you "complete" each stat.

Watch your energy meter (yellow meter above your craft). Moving, abducting, and boosting (especially) uses energy. Recharge at the Mothership. If you run out of energy and crash, you can control your Mothership to stage a rescue. Crash three times and thats game over!

External Links

Itch.io Game Page

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All Comments
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10/10 will get probed again


Updated November 10th

  • Added scoring system
  • Added failure state - if you run out of energy 3 times, game over
  • Title screen + planetary entry/exit animations
  • Additional creatures, planet types, & tweaks throughout

This update represents the finalized gameplay mechanics of PLORBO. All that remains is sound, music, and additional planet generation parameters. I have bumped up against the token limit here, however I plan to do some refactoring to free up some space for the remaining work.

I hope you enjoy this chill game & let me know if you have any comments / suggestions / bugs!


Final game released!

V2 Changelog:

  • Name changed :D
  • Plorbia Zoo added
  • Huge rehaul and additions to the planetary generation algorithms
  • Added clouds and snow
  • Many code refactors to free tokens
  • Instructions / story added to the game
  • SFX and music added

Edit: V3 includes a fix for the cart image game title



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