An alien abduction game with procedurally generated planets
ATTENTION, PLORBO! We require new critters from across the Universe for our intergalactic zoo, the Pride of Plorbia. You must venture to new, unexplored worlds to find specific critters that we beam to your Mothership and return them to us.
Controls
When controlling green ship:
- ARROW KEYS: move
- Z: boost
- X: abduct
When docked to Mothership:
- DOWN: undock
When out of energy:
- LEFT / RIGHT: control Mothership for a rescue
Any time:
- Press ENTER to VIEW THE ZOO or MUTE THE MUSIC
In the zoo:
- Left/right to scroll
- Hold Z + left/right to scroll quickly
- X to exit zoo
How to Play
View the required head and body at the Mothership, then explore the planet to find a critter with both that head and body. Abduct it and return it to the Mothership. Do this a few times to visit the next planet. You can collect extra research points by finding critters with similar features, even if you do not find the exact match. You may abduct up to 5 creatures at once.
In between planetary visits, you will see the zoo with all the critters you have found so far. The zoo has some statistics listed - they will turn gold once you "complete" each stat.
Watch your energy meter (yellow meter above your craft). Moving, abducting, and boosting (especially) uses energy. Recharge at the Mothership. If you run out of energy and crash, you can control your Mothership to stage a rescue. Crash three times and thats game over!
External Links
Final game released!
V2 Changelog:
- Name changed :D
- Plorbia Zoo added
- Huge rehaul and additions to the planetary generation algorithms
- Added clouds and snow
- Many code refactors to free tokens
- Instructions / story added to the game
- SFX and music added
Edit: V3 includes a fix for the cart image game title
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