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using google translate

I received a lot of feedback from the previous project, regarding whether it is possible to add a joystick so I got down to work to see if we can do this and not die trying.

What do we need:

Now a quick lesson of what we are doing:

  • 1) Adding the buttons (I add the info on .js of the game):

YOUR_GAME.js

CanvasGamepad.setup({
	start:false,
	buttons:[
		{name:"jump"}
	]
});
  • 2) Mapping our controller detection on the game.js (you can found the complete code at the end of this article).
    This is the line that make the magic:

game.js

//buttons

                if(map["a"] == 1){SimulateKey(90);}
		if(map["b"] == 1){SimulateKey(88);}
		if(map["x"] == 1){SimulateKey(88);}
		if(map["y"] == 1){SimulateKey(90);}

//joystick
		if(x == 0 && y == 0){
		SimulateKeyUp(37);SimulateKeyUp(38);SimulateKeyUp(39);SimulateKeyUp(40);
		}
		if(x == -1 && y == 0){
			SimulateKey(37);//btn-left
		SimulateKeyUp(38);SimulateKeyUp(39);SimulateKeyUp(40);
		}
		if(x == 1 && y == 0){
			SimulateKey(39);//btn-right
		SimulateKeyUp(37);SimulateKeyUp(38);SimulateKeyUp(40);
		}
		if(x == 0 && y == -1){
			SimulateKey(38);//btn-down 
		SimulateKeyUp(37);SimulateKeyUp(40);SimulateKeyUp(39);
		}
		if(x == 0 && y == 1){
			SimulateKey(40);//btn-up
		SimulateKeyUp(37);SimulateKeyUp(39);SimulateKeyUp(38);
		}
		if(x == -1 && y == 1){

		SimulateKey(37);//btn-left
		SimulateKey(40);//btn-down

		SimulateKeyUp(38);SimulateKeyUp(39);
		}
		if(x == -1 && y == -1){

		SimulateKey(37);//btn-left
		SimulateKey(38);//btn-down

		SimulateKeyUp(39);SimulateKeyUp(40);
		}
		if(x == 1 && y == 1){

		SimulateKey(39);//btn-right
		SimulateKey(40);//btn-up

		SimulateKeyUp(37);SimulateKeyUp(38);
		}
		if(x == 1 && y == -1){

		SimulateKey(39);//btn-right
		SimulateKey(38);//btn-down

		SimulateKeyUp(37);SimulateKeyUp(40);
		}
  • 3) calling some extra buttons (START button):
if(map["start"] == 1 && banner == false)
		{
			banner = true;
			Module.pico8TogglePaused();

                        //I sent a signal to my "Android" app to show an ad.
                        //Android.startRewardVideoAndroidFunction("");

		}

You.- Dude, i´m really don't care about this chit chat.
Me .- Ok, ok, I leave my code so you can steal it https://github.com/demilion/PICO-8-Joystick
(you only need to changes your YOUR_GAME.js and read step one on this article only to be sure you get it).

| ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄|
| [Buy me a coffee]() |
| PLEASE!!!! |
| _____ ___|
(\__/) ||
(•ㅅ•) ||
/   づ [i need money]()
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6HMGKKPGQCLBN&source=url

Let me know what you think!!!!!!
https://www.amazon.com/Demilion-Classic/dp/B07S7SLDPZ/ref=sr_1_1?keywords=demilion&qid=1560866513&s=gateway&sr=8-1



2

Here's another template with a joystick: https://github.com/headjump/pico8_html_template



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