What's the best way to program and test pico-8 games on Android? I've some spare time in mobility, and i wanted to use my smartphone to improve my pico8 coding skills.
I don't have any currently existing solution, but have you seen this? https://twitter.com/lexaloffle/status/1004317502644445184
:)
You can edit P8 files in AndroidEdit but don't know of any way to run them. Just code blind, I'm sure it'll compile later :)
My "on the go coding" setup (iPhone but should work the same on Android):
- Any SoC that can:
- run Pico-8
- act as a wireless hotspot
- act as a VNC server
(I use a PocketCHIP)
- VNC + Textastic on iPhone
My workflow is:
- get source on device (git) at home
- device in bagpack
- connect phone to device hotspot over wireless
(no data plan!) - synchronize code between phone and device (Textastic as native cp over ssh support)
- use VNC to "compile" and test code
I've been able to make significant games (see my profile) with that setup!
You could use some kind of remote-desktop solution to remote into a PC running Pico-8.
Chrome Remote Desktop is pretty trouble-free on Android.
That might chew through your data plan, though.
Another obvious choice is to get a portable machine. Like (the now discontinued) PocketChip, or a RasPi in a nice case.
GPD Win works well for me. Still hoping for an Android release though!
@freds72 your solution is pretty awesome. I didn't think about that! Moreover your games are really good, i spent several time with anti aliased asteroids!
@kittenm4ster yeah i wrote before seeing that..
IMHO, the only viable solution as of now, is a mobile connecting to a portable computer over local hotspot (see my setup).
What @zep has in the work might change the game...
(see recent Twitter posts)
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