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What's the best way to program and test pico-8 games on Android? I've some spare time in mobility, and i wanted to use my smartphone to improve my pico8 coding skills.

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I don't have any currently existing solution, but have you seen this? https://twitter.com/lexaloffle/status/1004317502644445184

:)


You can edit P8 files in AndroidEdit but don't know of any way to run them. Just code blind, I'm sure it'll compile later :)


My "on the go coding" setup (iPhone but should work the same on Android):

  • Any SoC that can:
    • run Pico-8
    • act as a wireless hotspot
    • act as a VNC server
      (I use a PocketCHIP)
  • VNC + Textastic on iPhone

My workflow is:

  • get source on device (git) at home
  • device in bagpack
  • connect phone to device hotspot over wireless
    (no data plan!)
  • synchronize code between phone and device (Textastic as native cp over ssh support)
  • use VNC to "compile" and test code

I've been able to make significant games (see my profile) with that setup!


You could use some kind of remote-desktop solution to remote into a PC running Pico-8.

Chrome Remote Desktop is pretty trouble-free on Android.

That might chew through your data plan, though.

Another obvious choice is to get a portable machine. Like (the now discontinued) PocketChip, or a RasPi in a nice case.


GPD Win works well for me. Still hoping for an Android release though!


@freds72 your solution is pretty awesome. I didn't think about that! Moreover your games are really good, i spent several time with anti aliased asteroids!
@kittenm4ster yeah i wrote before seeing that..


IMHO, the only viable solution as of now, is a mobile connecting to a portable computer over local hotspot (see my setup).

What @zep has in the work might change the game...
(see recent Twitter posts)



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