I can get Windows, Linux and Raspberry updates but what about PocketCHIP?
My mobile development platform can no longer run a lot of the newly published games :[
I miss the new version too on the Pocket Chip. Hopefully they'll update it soon... :/
Hmmm, they don't inspire confidence. No real correspondence from them.
The latest version is running on PocketCHIP but hasn't been through QA yet, and I haven't been able to get much information on how that's going. I'm not currently at liberty to release CHIP updates myself separately, but will see about getting that changed. In any case I'll be taking over the role of providing updates at some point, and it will be easier to release in sync across platforms.
I'm really sorry about how long CHIP users have had to wait for this update, and I don't want to give the impression that support for CHIP PICO-8 is fading out -- the goal is ultimately for it to have long-term compatibility on all host platforms, so that you can run 2051 carts on your 2015 PocketCHIP.
Actually no-one knows what's happening over at NTC. No communication, People's orders not updating or being delivered at all for almost two years now.. No response to any of the official emails.
It's like the company's disappeared entirely.
Still waiting on the pocketchip I ordered back in August last year :P
It's a shame too as Pico-8 is one of the main reasons I wanted the chip in the first place.. Prototyping!
Yes, I've given up on mine ever arriving. A real shame.
Does anybody know why orders for Pocket C.H.I.Ps are on hold? Is it even worth getting into, knowing how slow they are with updates and bad with customer service?
"It looks like Zep has updated the pocket chip version to 0.1.11G!"
WOT!!?? Now where is the windows/linux/osx 0.1.11g version!!?? ;)
Thanks ZEP! now the kids can actually enjoy playing the newer games (whispers... That's how I get them into the code... they edit the sounds and sprites... soon they'll want to know how the change the programming code) ;D
I think it's sudo apt-get update pico-8
[Please log in to post a comment]