PICROID is a procedurally generated metroidvania-inspired platformer.
Each playthrough offers a unique map, where your goal is to explore and survive as long as possible without shrinking to death.
There are no enemies or boss fights—just pure exploration and challenge.
This is an alpha version, and the game is still a work in progress. Feedback and suggestions are greatly appreciated!
Controls
If you're curious about how the map generation works or want to edit rooms in the sprite editor, let me know.
Nice work with the procedural levels and 3D effect.
I got as far as unlocking the Wall-Jump.
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