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Cart #microlander-0 | 2024-10-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Super simple lunar lander clone... as stages advance, gravity increases. Let's see what stage can you get to.

v0.3 11/2/2024

  • Having too much horizontal speed while landing causes lander to crash
  • If the landing angle of the lander is not "mostly vertical" causes a crash
  • Tweaked terrain generation algorithm to make it a little more jagged
  • Ensuring the landing pad is always within the bounds of the screen
  • Gravity will not increase linearly when passing stages.
9


1

Fun, and a solid implementation of the old lunar lander games! Some recommendations:

  • Check the player's orientation when landing; if they're too far off pointing straight up, it should count as a crash
  • Check the player's lateral velocity; if they're moving too fast to the left or to the right, it should count as a crash
  • Increasing gravity has diminishing returns as a challenge factor; consider starting to reduce the size of the landing pad once the player reaches a certain gravity threshold

At stage 11 it seemed to crash regardless of thrust? (especially since platform was atop a hill)


1

Thanks for playing and the suggestions all! @magic_chopstick, just updated to v0.3 implementing most of your recommendations.


You could increase the difficulty by not rotating the lander as fast. And maybe build in a maximum rotation?

Very nice game!


Nice game, it is little hard for me. hehe

Microlander is a simple but challenging lunar lander game where gravity increases with each stage, making it harder to land safely. You must control the lander’s vertical alignment and speed to avoid crashes. The latest update improved the landing mechanics, ensuring the landing pad is always visible and that terrain generation adds more difficulty. As a Chemistry major, writing lab reports has always been a challenge for me. I used https://academized.com/buy-lab-report-online to buy a lab report, and the results were fantastic. The report was detailed, accurate, and professionally written. The writer followed all the guidelines, and it was delivered on time. This service has been a game-changer for me, and I’ll definitely use it again!


Fun! will say says you need to press z to start on title, then continuing to the next level is x and then the game-over screen says z but you need to press x.
Maybe make it x for all of them so you don't use fuel on start? or z I guess it doesn't matter too much



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