I just noticed, why is the page so weird? how can I fix it.
I have a problem
this is how my daily life goes:
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I get a awesome idea.
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I start forming the vision (in my mind or paper)
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Have a full gamdesign document
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Next day start new project
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Next ~month I work and improve the game every minute possible.
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the motivation starts fading
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forget for a few days or I work way less
- cycle repeats
And just by following this workflow, I have created many many games.
They are (mostly) all basically finished and are missing very little to completion.
Here is a list of all:
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Failed Monsters
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boxig
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Jelpeste
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simpleste
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Duckling
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dungeon game
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Golf game
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green ( I suck at naming)
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new platformer ( project name, dont ask why )
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the meist (the most + the heist = the meist money)
- tory
Now I need your help to choose which game to be published first or even be finished.
thank you in advance :)
is this just a vote how many vote(s) do I have?
green (mole) +
meist +
or do you like some inputs?
Green looks like a nice exploration game, this ability to break boundries and move free around has a nive feeling.
Meist looks stressful but I like this safe opening with button combinations, would be nice to see a story and a ninja like game, with memorizing codes for doors, safes. Some lights/shadows building exploration.
Without playing carts, what do you think is a finished cart? The game gifs looked quite finished.
You have tons of carts in your profile, are they all unfinished?
My daily life btw is. (if I'm not to disciplined)
Heist +1
You are blessed with good a good design mindset, good art style and clearly some coding skills. Try to find a game idea that you really want others to enjoy and get that out of the door.
Other option is to team up, nothing beats bouncing ideas and share the weight of releasing a game.
meist +
duckling +
love topdown shooters, and that one seems like one hell of a good one
also really need some multiplayer pico 8 games that i can play with my friend who loves platformers lol, duckling seems like something he'll enjoy
duckling then golf!
failed monsters at some point (you’ll have to decide what to cut)
heist seems fun too
I suffer from the same disease...get a good idea, slam something out but never finish for some reason. Although I do enjoy revisiting ideas to find a game is 60% complete so that in and of itself is a little motivating to get games across the finish line.
The Meist game looks more interesting out of that list.
I think you should finish green and simpleste
Also, can I have the carts for these, I want to play simpleste but can’t find it anywhere
Thanks to everyone, for responding. So seeing this, it looks like
Duckling and Meist have the most votes.
I will probably finish all the games, so dont worry.
And Andrew967 I will upload some of the games on this page including simpleste.
Duckling looks good, but your problem is simpler than not being able to finish a game: Your problem is that you don't know how to finish a game.
These demos are beyond impressive (I've searched them more than once), but you need to find what can be done to finish them. So for instance: if you don't have music: how much music do you need? Can you play the game without it? If so, maybe you could just create one track and let it fade in and out in the beginning and the end?
I'm a pro at not finishing projects, and what I've found is that the key to making a good cart is learning how much you can cut and what you can get away with. Sometimes also asking for help.
Cheers on the finished project!
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