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Cart #39950 | 2017-04-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The Story of Zeldo. Lank wakes up to a fairy and realizes he needs to fight monsters and save the princess.

Controls:
sword -> Hold Z then arrow key.
boomerang -> Hold X then arrow key.

Originally, The Story of Zeldo was going to be a small project that would only take a few hours/days. Though I wasn't going to put much time into it, I couldn't stop working on it and ended up spending a couple weeks on it.

This cartridge is loaded, it's using almost all of the music, sound, map, sprite, token, and character allocations. This is the largest pico 8 project I have done yet and this is the first time I've run into space limits. I hope you have as much fun playing it as I had making it!

Check out my github page for comments within the code.

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Wow, this is an excellent attempt to bring Zelda - oops, I mean, Zeldo! - to the PICO-8.
Great sound and gfx - congrats and well done! :D


Really great game with an amazing soundtrack! Love the story and the map! All the hidden chests and places are awesome! It a truly adventurous game! Here's one thing I might change though.. I dunno If I like restarting the whole game every time you die. Sure every time you restart you get better, and better with practice, but maybe if there was just like 1 checkpoint before the cannondwarf boss battle. I have yet to complete the game, but I've been seconds from beating cannondwarf. Unfortunately every time I get close, I just end up dying before I can finish... Sorry If I'm complaining too much. Don't get me wrong, It's a really fun game!


Hey Listen! :>

so you're compiling all your .p8 and launching the resulting file on pico8, is it possible to skip the loading screen or do you have to wait? i checked on https://www.lexaloffle.com/pico-8.php?page=manual but saw nothing about skipping


Hmm. I don't know what you're talking about with loading screen. I just used the cat command and a makefile on linux to compile all my .p8 files. Then I loaded the resulting file in pico 8.


Amazing parody ^^ Love it!


Lots of fun! A great distraction on a Friday afternoon waiting for work to end.


I'm loving it! I'm making a Zelda clone myself, luckily this one is different enough. Though at one time I did have the name "Zeldo" as title in mind, but I changed that too.

Sorry, I had to hack your cart to finish the game (admit it, it's quite challenging), but that's a great ending!


This is great, love the names Zeldo and Lank and Canondorf LOL. Fantastic. Is Lank....lanky? Like an even taller and thinner version of Link? :D


Nice work :)


Woow ! Really nice ! Love the soundtrack :)


THIS IS ABSOLUTELY INCREDIBLE!

I have been looking for some code to help me with a control mechanic in my game- the 'hold z and arrow key for boomerang' is the closest I've found so far... I'd love to talk to you about it if you have the chance.

Great work!


Neato burrito


So cool! Well done!


I loved the humor and the amount of effort you put into this,the only problem is that sometimes you have to cant just go through a block sized opening


Good game!A very good comedy of The Legend of Zelda,I didn't take the boomerang since I knew I'd feel bad about it, luckily you don't need it till you get the sword.


Very impressive! Great work. :-)


Thanks everyone :).


Me and Lank:Here we go again... :(


Ok, this game is totally great. I especially love stealing from the boss to get your weapon, like what the heck.
I do feel like maybe some checkpoints would be good :\
Also, is it just me or does the boomerang literally do nothing.


I somehow clipped into the wall during the final boss


INCREDIBLE zelda fangame! this was fun!


The games kinky and cute pretty good overall but what Zelda game is it based of


i need the soundtrack


Don't let Nintendo hear the music, lol.


Is Cannondwarf defeatable with his own fireballs or is there another silly trick to find ?

The "just one life" aspect of the game is a bit harsh IMO, maybe a checkpoint at the master sword for example .


1

@alanxoc3
Just retried the game while being cautious, killed every monster on the main map except the one shown on the screen capture, fought cannondwarf for a good 5mn and reached around 250 coins/orbs, went back to the shop to buy the last heart, but still haven't got a clue how to win the game. If the boomerang and/or the sword have to be used on the boss, please add some visual or audio cue, or even better, a life bar for the boss.
If anyone finished the game, please give me a clue.

PS1 : finished stuck in a wall against the boss and lost all my remaining hearts. Won't retry until I get some tips. Maybe the whole battle is just a troll and you can break zeldo's cage ? That would be in the spirit of the parody.

PlayStation2: Hey, listen ! please don't take my critics too harshly, it's still an amazing parody. You shouldn't listen to it too seriously OK ?


Re: @RealShadowCaster

Fireballs can only STUN the boss for a while.

Actually, you have to hit the boss with sword after deflecting the fireball for damage.

And if you want to see the endings:



1

@thePixelXb_
Thanks for the tip. Thanks to you Lank saved the day ... not.


game is way to fucking hard ;-;



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