Ascent
Crashed on a desolate but mysterious planet you find yourself eye to eye with an ancient civilisation. Explore the planet, find powerful upgrades, and uncover its secrets.
CONTROLS
- move ⬅️➡️
- jump ⓩ
- climb ladders ⬆️⬇️
- special moves ❎ / ⓩ
CREDITS
Created during LowResJam 2022
Design/Art/Code: Johan Peitz (@johanpeitz)
Music/Sound: Vav ( @vavmusicmagic)
Some of the powerups give more than meets the eye that it almost make me stuck until I discover it.
That being said, it's a nice short metroidvania!
Wow, @johanp ! The music really does make this game as well as tight controls, superb miniature sprites and animation.
Overall excellent and gold star work !
Really great game. i did 100% it and i do not regret it even a little bit!
Great game, and nice to see code-styles from other ppl... your coude is so small compared to what I normally do :) (and so many reclaimable tokens with _env...)
I can't figure out where to go after I get the
Got the ending where you get 1-7/8, got the ending where you get 8/8. Is it possible to get 0/8 and is there a different ending for that?
@joealarson : "Is it possible to get 0/8 and is there a different ending for that?"
Interesting question.
@Cowirrie That was kinda my conclusion as well. Couldn't clear them with a jump no matter how hard I tried.
I got all 8 spirits! It was defenitly fun. Nice art, however i thing i like the starting area the most. The stone one a bit less.
What a brilliant adventure. It's amazing how vast the world can feel when you reduce the screen resolution!
Incredible game!
I especially love the music.
This really captures a mood that isn't seen often on Pico 8. Very well done
absolutely perfect.
i have a suggestion.
make a save option.
the game is too lenghty to one-shot, it would be nice to be able to save.
Thanks for this great game. I especially enjoyed the music
and story elements, which made it all feel more meaningful.
Great experience. I loved the mood, the music and the story.
Do you know Ayerdhal, it's a french Sci-fi author, and he wrotes a short novel entitled "Scintillements" ("Flickers" in english) which evokes the story of a human being who sacrifices himself to save extraterrestrials.
I got a "happy" ending!
Very poignant, I loved the backstory.
8/8 Saved; ~28m to complete.
It appears my manual dexterity isn't quite what it used to be, so I found the last challenge the most difficult because:
Regardless, this was simply marvelous Johan and Vav, and to be quite frank, the perfect length. I hope you are able to collaborate together on more things like this in the future!
This is outstanding! Did I do something wrong? I'm at this cliff where I need to jump onto an ice cube (crystal?). I have the strong arms ability, the down-jump, the vines, and the dash, which you need to make it to this point. I'm super stumped as to what I'm supposed to do from here?
Really fun exploratory game! I don't normally play Metroidvanias due to my frustration when getting lost, so I'm happy to say the map was very well-designed and helped me organically remember the areas I have not yet explored. The fork-in-the-road-type areas (especially the jungle one and the desert area) were arranged in a way that I could easily keep track of them (+ potential abilities needed) and return later. I also enjoyed how each section after earning a new ability had a demonstration for the new ability before connecting to an earlier fork-in-the-road area. For me this made exploration more of a curious discovery rather than a frustration getting-lost scenario.
I found 8/8 Spirits in 22 minutes and 30 seconds!
I played this today and really enjoyed it. Environments are varied, platforming fun, there is a nice progression system with different abilities and even a little bit of story on top of all that. Good job!
Wow what a fun game! Min played 63, spirits saved 7/8. Will definitely try fro 8/8 another time.
Funny glitch, idk if intended:
Thanks for making this game :)
This was great! I only got 4/8 my first play through yesterday... but I've been thinking about the game, I want to return to it and get more. I like the abilities. Movement abilities are very satisfyingly kinetic. Vine power seemed a bit underwhelming vs the others I got, but obviously necessary, and perhaps relevant to explain the ending...?
i really enjoyed this game and started speedrunning it, but i noticed the timer is very inaccurate? i beat the game with a 3:16 in-game time, and in real time it was 3:57. but on another run i beat the game slower in real time, but got a 3:10 in-game time. i highly doubt you'd want to come back to this game and update it again, but i really like the game and think the speedrun is very fun. but right now the in-game timer is just not very useful for determining the run's time unfortunately
This is the first Pico-8 game I've actually taken the time to finish. Got 7/8. Ending made me sad. Will have to try again to get the last spirit, see if there's a good ending.
This has to be my favorite PICO-8 game so far! Fantastic work, as always! I enjoyed the puzzles, built-in mini tutorials after each power-up, and the smoothness of the game mechanics. Fun story combined with beautiful low-res sprites made this a delight to play!
I’ve got 7/8 3 times, I thought to get the eighth one you had to beat it without dying but that’s not the case. I have no idea where the 8th one is and I’d love to find but I can’t. But cool game
My best is 5:30
SPIRITS FOUND: 8/8
TIME: 65:14
Very nice game, well balanced, a "must play" for every Metroid fan.
(and I love the secret passages by the way a la Mario).
Exploration Adventures are my favourite genre, and this is one of the
best of its kind. The dense atmosphere, the story, and the amazing
design within all it's limitations (lo-res) are just brilliant.
Thank you so much for this masterpiece!
Had a lot of fun playing this one. Nice work. Kept me wondering what was next as far as abilities and each complimented the other. Great game design.
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