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Making fantasy consoles (Voxatron, PICO-8 and Picotron) and trying to make my way back to userland.

 
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it me~

@tesselode
tesselode.github.io

 
 
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I enjoy creating Escher-inspired ray-traced illusions, puzzles, designs for 3D printing, animations, games, and other software.

 

.NET Dev by day | IndieDev by night (#Pico8) | Made: UnDUNE IILow Mem SkySCUMM-8 | Avatar by KenneyNL | He/Him

 
 
 

derp.

I'm a prematurely-retired professional video game programmer. I have some health problems that ruin my concentration and keep me from doing the kind of programming people will pay you for. PICO-8 is really nice for me, because the limited scope of the platform tends to keep the scope of problems and solutions limited enough for my limited concentration to cope with. I don't think I'll ever manage to produce a game for PICO-8, but it sure is fun just to play with.

(If I've just handed you some ideas or advice, probably for the fifth time this week, and you're getting sick of my doing that, then I have a couple of things I should say: first of all, you should let me know, because I know unwelcome advice is annoying and I don't want to be annoying; but also, second, try not to be too irritated with me, because giving advice is the only way I still feel like I can be a productive member of the video game developer community. I mean well, I swear.)

Oh, and about the avatar... once upon a time, I chose a nice little image of Miku in glasses for my avatar, purely because it struck me as adorable. However, I kept it because I discovered it helped to identify and keep away those useless people who would judge a book by its cover. This is that avatar, but hand-pixeled into low-res, pico-8 palette format.

 
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indie game dev makin' nonsense

 
 
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