I see in the manual that Qubicle file format is supported for importing models, but I use MagicaVoxel on my computer and Particubes on my iPad, which use the same .vox format. (Spec: https://github.com/ephtracy/voxel-model/blob/master/MagicaVoxel-file-format-vox.txt)
Gamekitty is a project I started back in September 2016. This little pixel cat has several poses, and it chooses the next pose randomly based on its current pose. The next pose has to have a good transition from the current one. This means the cat's state can be represented with something called a Markov chain.
I like to think of it as a little digital life roaming around the cart. Hope you like it!
P.S. I'm hoping to expand on the ideas I've prototyped here in Pikov (https://github.com/google/pikov) as a way to create a new kind of pixel art animation.
For day 28 the theme was campfire. This campfire is a little excited. You have to sit a ways back. It's not ready for marshmallows.
Another PICO-8 doodle for Octobit 2017. It is very much based on my previous butterfly doodle at https://www.lexaloffle.com/bbs/?pid=45347#p45346
The fish are inspired by neon tetra fish.
I drew the animation in Pixaki on my iPad and then imported the sprite sheet into PICO-8. It uses palette swapping to draw multiple colors of butterflies.
More particles in this doodle. It's been a long, rainy winter. I thought I'd celebrate it with a nice little doodle.
Believe it or not, this is almost the same code as doodle #5, just with more particles. I really enjoy watching this hex-a-blob crawl across the screen.
I made the fade out a little nicer by using the darker colors from @krajzeg's lighting tutorial. https://hackernoon.com/pico-8-lighting-part-1-thin-dark-line-8ea15d21fed7
Some particles following the hexagonal coordinates guide by @redblobgames.
Also uses @TRASEVOL_DOG's signature procedural dithering for the trails.
This one is a slight modification to Doodle #3, where I modified the up/down dots to bounce with the left/right dots. I'd forgotten I removed the wrapping around the edges, so lots of interactions happen in the middle but then they all fly off into the distance.
This was a bug, but I liked how it turned out. I think I need to make the left/right dots interact with the up/down dots. Apparently I deleted that code when I refactored Doodle #2.
More cellular automata in this one. It's built on Doodle #1, with new colors for going left/up/down in addition to right.
Starting small, but you have to start somewhere. If a black dot has a blue dot to the left, the black space turns blue and the formerly blue space turns dark blue. If a dark blue space is randomly selected, it turns black.
Fish for six fish as fast as you can. Don't go too fast, though. These fish scare easily. Once you've hooked one, reel it in slow and steady.
Avoid the boot. If you aren't catching anything, make sure your hook is pink. That means it has bait. If it is grey, then a fish stole the bait. Reel the hook in to put bait back on.
This is my first time participating in a pico-8 jam. I really enjoyed it. Thank you TRASEVOL_DOG for organizing and providing the base cart https://www.lexaloffle.com/bbs/?uid=11047