First windowed demo for the Picotron, with some exploratory misuse of the window command and the audio system, and the usual pushing of bad lua code to its' extremes.
released at Revision 2024 Fantasy Computer compo.
code and music by visy
P#145264 2024-03-31 16:55 ( Edited 2024-03-31 19:32)
P#107045 2022-02-16 16:53 ( Edited 2022-02-16 16:53)
P#106985 2022-02-15 17:34 ( Edited 2022-02-15 17:35)
256 byte fantasy console compo entry at Lovebyte 2022
P#106859 2022-02-13 20:41
Uses pumpuli's custom music routines that allows arpeggio among other things :)
The landscape is based on a seamless torus noise-generated heightmap, rendered with the "Comanche"-style voxel rendering, and a lot of tweaking and optimization to make it run nice.
Released at Assembly Online 2020 demoparty Pico-8 compo
Credits:
Code & music - pumpuli
Code - visy
Graphics - ZanaGB
P#82998 2020-10-16 08:58 ( Edited 2020-10-16 10:03)
P#75121 2020-04-21 16:25
P#75056 2020-04-20 19:40
P#75007 2020-04-19 19:58
P#74965 2020-04-19 12:36
Port of the Sonic 3 bonus level palette rotation trick (using the original graphics!)
P#62920 2019-03-20 22:02 ( Edited 2019-03-20 22:47)
Classic demoscene effect, now in PICO-8 form!
P#18686 2016-02-07 00:18 ( Edited 2016-05-14 23:54)
Feedback effect with a surprising 3d quality to it. Greetings to Llamasoft!
P#18684 2016-02-07 00:11 ( Edited 2016-05-14 10:18)