Archipelago
Archipelago is a real-time strategy game in which you are vying for control of as many islands as possible to harvest resources, establish trade routes, and build your civilization.
Controls
Directionals to move your cursor around the map.
x to select a unit, when selected x to move a unit to a new spot
x to bring up the toolbar, x to select, o to cancel
o to get info on unit/terrain
Features
Build several building types: house, farm, barracks, port, mine, storage, woodmill, and waypoints
Harvest food and ore from farms and mines respectively
Upgrade buildings
Move workers, troops and ships around the map
Build troops at barracks, ships at ports, workers at houses
Combine troops and ships to increase levels
Manage resources
Units can travel by sea
Upcoming Features
Enemy AI and improved pathfinding
Trade routes
Battles
Randomized Islands
Source Code for the project is available on Github
Release v 0.2.0
Added map designations. Now you can only build if you have units on an island
Island designations show up in dialogs
Release v 0.1.8
Units can now be assigned jobs
Units can embark on ships
Ships can disembark units on other islands
Release v 0.1.7
Added workers
Pauses on dialog and toolbar
Limit movement to local
Updated control scheme
Bug fixes
Release v 0.1.6
Added goals
Added food costs
Added labor costs
Release v 0.1.5
Resource limits
Storage increased resource limits
Building costs
Additional dialogs
Release v 0.1.4
Combining units raises levels
Units can no longer be moved on buildings
Updated verbiage in toolbars
Release v 0.1.3
Added toolbars to select unit/building
Release v 0.1.2
Context menus based on terrain
Added wood mills, storage, and waypoints
Priotizied drawing of units
Release v 0.1.1
Some minor bug fixes
Setting up farms and mines will accumulate resources daily
A lot of potential here! Cool civ game. A brief tutorial or just some instructions would help. I was trying to farm, but I never gained any food. I tried to board the ship and I could not. I also was confused about how to get more villagers. It was still a good time and I'm curious to see where it goes with the new features.
Thanks for the feedback and the support @Huwans. I just published an update to the cart. Setting up farms and mines should now automatically harvest ore/food. There is still a lot of functionality that needs to be fleshed out. There is not much "game" yet and it is more of a demo. Expect more updates over the next few weeks.
I play the strategy game Archipelago any time I have free time
Donkey Kong
[Please log in to post a comment]