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I feel like making a set of tutorial carts. What topic would help people the most?

I was thinking of a simple introduction to math for games, since that topic comes up frequently on the forums. Or maybe how to do collision detection? I see people asking about that fairly often too.

Any thoughts? Or suggestions of a topic? Would you find this useful?

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That sounds great! I once saw or read a tutorial about maths being used to make games FEEL better,so better curves,snappier movement etc.
Or maybe some pico8 sepcific optimisations, because i have a hard time remembering what the most efficient way to calculate stuff is.
Thank you for your work and have fun :)


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I think that would be great! This cart from a few years ago is still one of the best reference carts I've seen in PICO-8, more things like this for other math heavy concepts would be terrific.

Cart #easingcheatsheet-2 | 2020-11-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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