Hello, thanks for playtesting this build. Controls are arrow keys, X and Z.



Very fun little puzzler! Already enjoyed it a good bit and there is still so much you could do with the concept.
Now I have to play the original version!
(also on the victory screen it isn't clear you have to wait, and pressing o still plays the reset animation which is a bit strange)



Great game! I have yet to finish all the levels (the ones with the radio towers give me a lot of trouble), but the "snake-like" constraint is an interesting twist on the classic Sokoban formula. The mechanics and theme work really well together, and the difficulty ramps up quite nicely.
I got a few bugs (spoilers):
Apart from that, the game looks very nice and polished, and I can't wait to try the final version!



great game, really like the snappy undo/reset/replay/next
had a crashing issue here on stage 16 when shoving the 🐖 column out of bounds

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