*New version is here!
-Text under the title is now blinking.
-Problem about collision is partly solved, I think(Player no longer goes through 1*1 size block).
-Changing Player sprites from spr() to sspr() to save the sprite sheet.
*This is former version.
Finally I managed to make melee sword attack and 16*16 player character!
This is what I wanted to do since I bought pico-8, so I'm so glad.
It's still imperfect though. I could'nt make collision function work properly.
So there are still a lot of things to do, and my work still continues.
Yeah the collision is a little wonky. Sometimes if you dash into a wall to the left you'll clip into it, and then your speed gets doubled until you dash again. Also you can partially clip into walls if you dash right as you hit the ground while facing away:
Besides that, it looks and feels like an action platformer so good work so far 👍
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