A short celeste map mod. It's built as a bit of a puzzle, meant to teach you one specific thing about the game's mechanics.
This doesn't require any advanced speedrunning tech (spike clips, corner jumps, etc) -- executing the intended solutions should be possible for anyone who's beaten celeste classic once or twice.
If you're trying something that seems too hard or only barely possible, try looking for alternatives!
controls
- arrow keys / Z / X: move / jump / dash
- E: toggle screenshake
credits
celeste classic: maddy thorson + noel berry
smalleste: a token-optimized version of classic celeste that I used as a starting point
playtesting: cryss, sharkwithlasers, James, meep
berry follow code: meep's Terra Australis
map editor
I made this map to see how my custom map editor felt to use. I think it's pretty neat -- check it out! It lets you build much larger maps than the built-in pico-8 map editor.
I like the golden berry. I haven't seen many other mods use that.
Out of curiosity, is gemskip meant to be possible? I can't seem to get past 1400m.
yes! it's hard, but possible -- I know of at least two people who've done gemskip so far
I don't know all the speedrun tech very well myself, so thanks to Meep for helping me make sure it was technically possible!
Great mod, just finished 100% gemskip. I dont know if anyone has done this yet but here you go.
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