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Hi there.

I wonder if this is a bug.
I'm messing around with pico 8 trying to make a shmup and after woking for a while in the shooting mechanics of enemies and player I decided to start with the level design.
The thing is I drew some enemies on the map just to try things out and now my spritesheet is showing some strange artifacts as if it had become corrupted.
Is this normal?

Thanks, have a good day.

Map

Spritesheet



this is normal. in pico-8, the bottom half of the map and the bottom half of the spritesheet share the same memory region


So that means I can't use the full spritesheet and the full map?


Correct! It’s one of the constraints we have to deal with.


Okay, thanks for the answers.



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