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Cart #artorius-1 | 2021-04-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I made this game for a weeklong jam where the theme was "Spinning," and I'm really happy with how it turned out. It's a short bullet hell that forces you to get a little closer to the enemies than games in this genre typically do! Mastering the sword might take some time, but once you start to get a feel for the movement it's fun to play around with (imho, of course). Let me know what you think! Any feedback is welcome.

You'll have to forgive the programmer art, it's the best I can do on my own unfortunately. This was also my first time making music of any kind, and I decided to remix a song called "Jack of all Trades" by CaseJackal. You should definitely check out the original! It has a lot more depth than my 1-minute loop :P

Edit 2021-04-13: Updated with Postjam build

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This is an interesting game that I seem to suck at!


I'm glad you like it! Don't worry about being bad at it, the biggest piece of feedback I've gotten so far is that the difficulty curve is a bit too steep lol. The first phase of the first boss is probably one of the hardest sections of the game actually, as there isn't much warning before it starts moving. If I make a post-jam version that's definitely something I'll adjust!

As a word of advice though, collecting lives from the enemies leading up to the boss is a good way to give yourself a better chance ;)


not sure to understand the point of the sword...
it doesn’t really kill anything nor protect from bullets.


The sword is able to kill enemies, but not instantly. If you hold the focus button, the sword becomes easier to control, and you can position yourself so that it hits enemies more consistently


Update: I just uploaded a postjam build! The only major difference is a balance adjustment to make the first boss a bit easier, but hopefully this helps smooth out the difficulty curve a bit.



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