Welcome to TOYROGUE. Fight your way through an endless dungeon of horrors in this turn-based rogue-like.
ATTACK randomised enemies in turn-based combat
EQUIP randomised items to power-up your murder hobo
THROW bad items at the enemies to lower their stats!
EAT fortune cookies
CHOOSE to be a dragnet of death and entropy or skillfully navigate your way through the dungeon
Made in Pico-8 for ToyBoxJam2020
Known issues
The game can sometimes crash after the victory/defeat screen. (Thanks @maskedluka for spotting this!)
Version history
1.05 - Fixed a bug where an infinite combat loop could start when running away from enemies into a wall. (Thanks @Mumuko!)
1.04 - Added enemy scaling, the more game hours pass, the stronger the enemies get.
1.03 - Fixed a bug where HP wasn't being reset after game over
1.02 - Squashed lots of text display bugs
1.01 - Fixed a crash when trying to sell items when inventory is empty
1.0 - Initial release
Tips and Tricks
Stuck? This might help:
Development:
Old versions
@hoschi thanks for the heads up. It happened if you tried to sell an item when the inventory is empty. Sorted now in a new version. :)
I killed the cute snail I made which was a "war snail" and then when it died bushie which was repurposed as a flower I could hold ploped out... amazing!
@2bitchuck 20 hours is a really good 'time'! Most of my successful attempts were ~35 hours.
@SmellyFishstiks the sprite work in the carts was great. My favourite two were the snail and the chicken, so much personality :)
This was so fun! Thank you for making it. I really loved throwing trash items at enemies, that was enormously satisfying.
Glad you enjoyed it! I was worried that the throwing mechanic wouldn't make sense and would throw people off, har har. :)
After the end, perhaps related to me taking a screenshot when offered, got an error at line 182 tab 2
@maskedluka huh, weird. Thanks for the heads up, I'll see if I can get that bug squashed. :)
Hi!
I found the bug u said. Find an enemy against the wall, attack it but run. Now u stand with it, hit the wall and u will attack the enemy again. Deaft the enemy, the cycle begins.
Hope this helps! :)
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