by Quick
The start of a Pico-8 adaptation of a text-based python game I made.
As of now, this is movement only without collisions.
Sprites have been made for British and French (warships, merchantmen), as well as pirates, xebec, and ports.
Features to be ported:
Random events.
Ship upgrades and management.
Crew management and training.
Combat/pursuit
Missions.
Features not yet implemented:
More interactive ship battles (currently pokemon-esque, choose your move)
boarding actions.
fleets/ squadrons/ battles with more than two ships.
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