So I was planning on giving abilities to my player character in the form of auras. My question is: Is it possible to code in the aura color changing (i.e. from blue, red, purple, etc
) with a core sprite, or does each one have to be drawn out individually?



use the pal function. in the game im working on now all sprites are just black and white and gray, then i use pal to change the gray into a colour
pal(5,12) --change colour of everything gray
spr(1,x,y)
pal(5,5) --reset



Aww, awesome! I was honestly a bit scared it wasn't possible. Tyvm ♡
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