What is it?
Last year I wrote a six-part tutorial series for The MagPi magazine that takes a complete novice all the way from installing PICO-8, to designing a full game with audio and effects, to releasing it on the BBS. The MagPi is a fantastic UK magazine that covers everything Raspberry Pi related and, with unfathomable generosity, makes all their issues available online for free in .pdf form. I post the full collection here now in the hope that they are useful.
Tutorial 1: Get Started with PICO-8 and Raspberry Pi
Turn your Raspberry Pi into the coolest console around with PICO-8! Play, make, and share 8-bit games
Tutorial 2: Learn Lua with PICO-8
You’ve played other people’s PICO-8 games, now it’s time to make your own! Create a retro space-shooter whilst learning the Lua language
Tutorial 3: Make 8-bit graphics in PICO-8
Develop your pixel-art prowess and learn how to animate sprites with PICO-8. We’ll throw in some cool space explosions along the way
Tutorial 4: Add game music and SFX in PICO-8
Use PICO-8’s built-in synthesizer to create space-age sound effects and get your pulse pounding by composing some bangin’ retro chiptunes
Tutorial 5: Design retro game maps and levels in PICO-8
Take your game design to the next level by learning to use PICO-8’s map editor. Draw terrain and build your first level!
Tutorial 6: Polish and release your PICO-8 game
Time to go gold! Let’s apply some final finishing touches to our retro space shooter, and release it into the wild
Attack of the Green Blobs
You can play the game that was created for this project in full
Additionally, here is the git repo for the full project. NB: In the interests of code readability, the code for this project is optimised for comprehension rather than token efficiency.
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