Structure is a rigid body simulation where you can add and remove points and struts. Essentially, this is "World of Goo" without the, well... "gooiness."
Z: add point and connecting struts to the nearest points
X: delete point and connecting struts
CLEAR: clear the screen
The jury is out on whether I will adapt this to fit the jam based on a loose interpretation of "CHAIN" reaction.
Electric Gryphon
Oh wow, that's a ton of fun! I was just messing around with making a physics engine in PICO-8 a few days ago, neat to see somebody else do it too!
It would be cool to set the type of connection. As it is now if you connect two points another point will be created. Even if these two points are near to each other. Would make more sense to set a single line in that case.
Fun! I like the challenge of building things with the physics being constantly turned on :-)
It work pretty well. Constructing bridge would be funny too. The physic work realy good, and I like how the structure can colapse in a ... chain reaction.
performs better than expected. code is simpler than it looks: this explains it in html5.canvas.js https://www.youtube.com/watch?v=3HjO_RGIjCU
Quick! Somebody build the World of Goo clone!
OH! AND WITH MOUSE SUPPORT
HNNG
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