Super Cake Cutter
Super Cake Cutter is a weird game I made, inspired by a weekly struggle suffered by my D&D group. Divide the cake evenly into the required number of slices. Watch out for strawberries, they make a slice more valuable!
Arrows/D-Pad: Move current cut point
Button 1/Z: Cut
Button 2/X: Swap current cut point
Autumn Wind by gruber (cc4-by-nc-sa) from the Pico-8 Tunes Vol. 2
Interesting little game, with a simple concept but pretty good execution.
How exactly the strawberries change the value of a piece is poorly explained, however. They seem to effectively double its size? But it's unclear.
You could also consider having a level select with per-level high-scores calculated by how far off the cuts were from being perfectly divided.
@Jusiv Thanks for your feedback, I'm glad you enjoyed it.
I thought about having some more features like level select and saving but I was losing motivation on the project and just wanted to get it out of the door. Maybe I'll go back to it in a while.
You're probably right about the Strawberries. If you're interested they actually are like adding +150 area to a slice, but the mechanics could definitely be clearer.
Hmm I don't think adding a fixed amount is very intuitive, since area is such an abstract thing. The results screen also does not communicate the +150 thing at all, as all it ever says is +1.
I personally think making it double the value of a slice would be a lot more intuitive and user-friendly, since you don't have to arbitrarily estimate how big of a chunk 150 area units is.
Fun idea and with good mechanics. However, I agree with Jusiv that letting strawberries act as doublers is more intuitive and makes scoring independent of scale.
The music track seems a bit ill-fitting. To me, it feels more appropriate for an eerie/horror/dungeon type game. For a puzzle game, especially one with a birthday cake, I'd expect a more upbeat tune.
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