Log In  


I noticed that if there is a file named "splash.png" in PICO-8’s directory, it will be displayed at launch before the boot sequence. This also works with cartridges exported as binary.

1


Wow, that's interesting.

There doesn't seem to be any real size restrictions, although it will be cropped in windowed mode.

It's automatically converted to PICO-8's palette too; each color is converted to its closest PICO-8 neighbor.


That would make sense, since zep probably just used the same code that supports importing PNGs into the sprite sheet.



whoaa


Good one, UB !

I'll have to try out this logo thing too. I was actually going to mention it in suggestions, so you are not taking necessarily a picture from your program but something better, a full 128x128x16 custom imported .PNG - as you've done here.


3

I think I'll use this one for my next project. 😆


Cart #55253 | 2018-08-16 | Code ▽ | Embed ▽ | No License

My Logo doesn't look so good converted ...


too bad you have to press a key. also it's displayed before the boot sequence...

what would be great is a function to display the label (which is never to be seen in exports btw)


I'm just now learning how to export 128x128x16 PICO pictures for the forum, UB. At the time I sent that, I could only think of it as a complete PICO program.


dw, I was talking about the original topic.

for anybody wondering:
graphics you "ctlr-c" in pico can be "ctrl-v" in the forum (and back, click on the [128x128] on the side of my pic above, you can copy the text and paste in pico's sprite editor)

now the trick to copy 128x128 pixels from pico:
put the sprite editor in fullscreen (second icon top-left), maximize your windowed pico-8, use the select tool from 0,0 to 127,127 (past the actual pico screen).
in any case that's how I do it, I'd be glad to hear about something easier :)

something like ctrl-f5 to copy the current screen would be ace. and ctrl-a for the sprite editor :)


btw, here's a cute one, for everyday use ;)
[0x0]


Uh, F6? Or am I misunderstanding here?


Clipboard-text screenshot in one line:

s="[".."gfx]8080" for a=0x6000,0x7fff do h=tostr(peek(a),true) s=s..sub(h,6,6)..sub(h,5,5) end printh(s.."[/gfx]","@clip")

Clipboard-text spriteshot in one line:

s="[".."gfx]8080" for a=0,0x1fff do h=tostr(peek(a),true) s=s..sub(h,6,6)..sub(h,5,5) end printh(s.."[/gfx]","@clip")

[0x0]

Note: I had to break up the opening gfx tag across two concatenated strings in this code because the BBS was interpreting the gfx tag inside the code block as a tag, rather than code. Obviously you don't really need to split it like that. :P


... so how about something added to the IDE that is a full-screen (128x128x16) paint and import/export program so everyone can easily add a splash screen to their work ?


I don't seem to be able to get it to work. have the file in the base pico-8 directory and it is named spash.png(128x128x16). Am I missing something obvious?


@hwd2002: Put it in PICO-8's program directory. On Windows, put it in C:\Program Files\PICO-8 (or wherever it resides, C:\Program Files (x86)\PICO-8 maybe). Not in your user directory.


I think it's a "work in progress feature" more than a hidden one. Or a subliminal easter egg. Pay close attention when you first launch PICO-8 - it kind of "fades in and out" extra quick.


Does anyone know if this is still a feature? I can't seem to get it to work, so i assume it is no longer supported?


I can’t see it either.


not working for me



[Please log in to post a comment]