Introduction
The entire game was done in PICO-8 ( altrought I used Visual Studio Code for the code)
The game takes place in the sky,
You're a little ball, a gladiator, and your purpose is to push your opponents off the plateform. For that, you need to get the right angle, adjust your power and rush toward the ennemies.
You have 3 powerups to help you:
- Attacks: you are charging your power faster
- Defense: when you're pushed, you are more stable
- Life: you get +1 life
Controls
The game can be played by 4 players simultanousely (on the same screen).
- You can choose up to 4 real players
- Or you can choose up to 3 bots
The controls are a little bit messy, but it's due to the limitation of PICO-8 assigned keys. The keys are for QWERTY but you can also play with AZERTY
- Player 1:
- turn left: down key
- turn right: right key
- charge: up key
- Player 2:
- turn left: D
- turn right: F
- charge: E
- Player 3:
- turn left: N
- turn right: M (or , for AZERTY)
- charge: up key
- Player 4:
- turn left: <TAB>
- turn right: Q (or A for AZERTY)
- charge: S
Unfornatly, I didn't put musics, because i'm litteraly too bad to make a decent one.
I hope you'll enjoy it!
Have a nice day.
Link to the itch.io: https://lebug.itch.io/skygladiators
That's hard to equilibrate bots. In one vs one they are very strong, but with 3 bots and 1 player they are not that smart x)
In the code, they turn 2x slower than the player ^^
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