Throw Punch!! A one button fighting game for two players.
This was a little idea I had to try and make an interesting fighting game with only one button. The aim is to knock your opponent off the mountain. Both players gravitate towards each other and can press their button to throw their fist. When a player throws a fist it moves with the player's momentum plus a factor. However the fist decelerates then moves back towards the player fairly quickly, and your own fist can knock you backwards towards the edge! The idea is each player wants to press the button as late as possible but before their opponent... Or is it as simple as that?
Version 1.2 adds a little polish: a splash screen, a couple other stages, a transition between rounds and games and structures each game into 5 life stock battles.
Version 1.1 is here for those who want to play the older version of the game with no menus or transitions
Couple of suggestions. The title screen is entirely unreadable. If you can't make the text work, get rid of it. Secondly, it would be way better if the players were circling around each other, just to add some dimension to the game. Lastly, some sort of catch or charge would be good. Something more than just "press button at right time". Like if while your fist was flying from you you could hit the button again and charge up a shot that will go with your fist the next time. Or if you hit the button just as your fist hits you you can negate the bounce back. Or both. Just something so that the game is more than "Vis de finger, das key pokin."
[Please log in to post a comment]