Hi,
This is my first pico-8 game! It's also LD37 submission for a theme "one room".
The game is a highly minimalistic roguelike. I'm not very good with graphics or sound, but I tried to make gameplay fun and balanced. The core mechanic is weapons - there are three different ones (won't spoil it here) and they have "charges". If you ran out of charges, you cannot attack! I'm quite happy with how it turned out. It's not very difficult to win for a roguelike, but you'll very likely die a few times.
Love it ! It's really well balanced, with a neat difficulty curve.
One detail : it'd be nice if the last enemy made sound when damaged.
Good variety of weapons and enemies, really solid for a 48h roguelike. The lack of a wait command makes it really brutal, but I guess that was a bit of the point :P
I love the minimal take on a rougelike! Great job!
Link for other LDers: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=12293
Was just playing this recently. Really sterling work ! Made it to level 16 and then my weapon hit zero at which point it is impossible to do any attacks.
Suggest ! You can attack with your fists if your weapon is zero but it costs one heart per.
Is there any hope for defeating the guy who looks like you with the red eye? He takes all the damage I can give and keeps on coming.
Also, the weapon strength is a bit odd. Sometimes it doesn't drop. What's the reason for that?
EDIT Okay, found the room. That changed the fight to be winnable. Huzzah. Still don't understand the weapon strength stat, but I manged to win.
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