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Cart #13948 | 2015-09-09 | Code ▽ | Embed ▽ | No License
4

Simple raytracer for Pico8. Performance is a bit meh, but all the calculations take their toll.
Buttons don't do anything. It just calculates a picture in about 2 seconds.
I'm using a manual defined gradient for luma mapping.

Have not optimized anything and am not doing shadow rays/ secondary rays at the moment.

Aiming to get something like a classic Cornell box in the end.

4


Nice one. Some dithering could work well here :)


Definitely cool! And performance is actually shockingly fast if you compare it to something like a C64.



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