This is a really simple tool for converting single 256x256 spritesheets into 256 16x16 sprites. Just put the full image in the slot in 0.gfx you want to have your gfx file named as (eg, a full spritesheet pasted into sprite 1 of 0.gfx would generate 1.gfx).
The code is super simple and can be modified to accommodate other sizes with a little work.
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I need to test this in the future, it is so cool! Makes sharing and using public tilesets that much easier! Thank you :)
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