Aha I remember this one on the c64 and how impossible it appeared in some turns as a kid :)
Well yes getting stuck on some passages was part of the challenge.. but I have to say in this remake the combination of factors like: increased speed (x2 or so), no easing on doors/passages (not even the possibility to use diagonals to slide in), plus the map/walls elevation so it's not really obvious where it will collide the wall... you know it's quite frustrating.
My suggestion is: if not an easing, at least let the diagonals slide in to find the passages entrance instead of getting stuck on corners.
Still I loved the choice of remake 👌⭐
@Heracleum thanks for the advice!
v1.2 update now I fixed the diagonal slide with direction, added wallcolision condition on direction's press. Improved some graphics, added game demo on the attract.
Nice the update totally fixed it 👌
Also I see it's the Vic20 font (or was it already in the previous version?)
@Heracleum yes it's the vic font, already made a demo of it with the double width to mimic well the autentic vic-20 :)
https://www.lexaloffle.com/bbs/?tid=144259
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