Controls :
O : Jump
O + UP : Throw subweapons (Requires hearts and you can throw multiple if upgraded)
X : Whip attack (Longer if you pickup the green upgrade)
Hello everyone ! Here is my latest game called Ghostvania, which is obviously an hommage to the Castlevania series but most specifically the first entry on the NES. I wanted to make it feel as close as possible as the first castlevania in the way it plays (difficulty, continues, lives, jumping, attacking, game loops, bosses).
So the story is you are a ghost and you are traversing the world of death. For that you need to go through portals but the problem is those portals are protected by creatures known as "Passage Demons". So embark on this adventure to help the ghost find it's way!
Have fun! Let me know if it's too hard or unfair, I would like to tune the difficulty. I tried my best to balance it.
And thanks for playing,
Au plaisir!
I like the graphics style, good job! ⭐
I suggest to add a Controls section in the description (e.g. for knife throw)
Edit: I've checked code and to throw projectiles press O + UP (if you have orange hearts).
Thanks Heraclum! I Really appreciate. I just posted a fix for the destructible objects not reappearing.
Jump, see you're gonna collide, say "no no no no...", collision, say "oh no", perfectly land into a small hole smaller than the player's width, scream NOOOOOO and laugh.
Yep, that's definitely an accurate reskin of NES simon ...
Anyone wanting to play ghost and goblins or cauldron 2 after that ?
@RealShadowCaster haha your comment made me laugh, thanks for playing !
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