A long-overdue sequel to an obscure one-button game I made eons ago, which inspired some better-known descendants. Hold X to increase gravity. Race rightward through checkpoints if you want (my record so far is 13).
Update 11: fancier ocean, subtle sand sound, dynamic music
Update 12: Made instructions less clear, many sound improvements, friendly dolphin gives you bubbles. Stars temporarily removed.
Update 13: Day (twilight)/night cycle, announcements for start and finish of race (with score tally).
Update 14: Adjusted music mix, made tally larger.
Update 15: Updated Picotron version, improved reflections, added stars. (might improve them later.)
This is amazing, the music is just crazy good, the gameplay is so satisfying and fast, and it's never frustrating, at worst you make a cool crater in the ground at the cost of some speed, I love this.
Maybe the best game I've seen on picotron yet! The music, graphics, and mechanics are all strong and come together so well. Thanks for this and I hope you keep making more :)
I know this one-button gravity runner type game but I don't recall when I first saw it. What year was your original game?
The first Wavespark game was February 2010, Tiny Wings (the very popular iPhone game inspired by it) was 2011.
Very cool, thanks! Also btw I have noticed what may be a bug, after I play for a while, I see a screen of what looks like white noise static, with some structured circles, and then picotron crashes. This is on v0.1.1d, running on Ubuntu Linux. I have not noticed other games crashing or Picotron crashing otherwise, but I only recently got this version of Picotron and haven't tested many others.
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