Update-3: Removed Diagonal movement as the collisions isn't currently working.
Update-4: Added more items, added containers in lift room, and room to the right of lift room, as well as a load of new items, and improved consumable functionality available from context menu.
Update-5: Fixed issue where items would overflow from inventory, they now scroll.
- WASD or Arrow Keys for movement
- Mouse to navigate UI
- E to interact (i.e. open doors)
- Left Shift to sprint.
- Inventory opens when mouse moves to top of screen
- Left click items in containers to move to inventory, right click while in inventory to bring up context menu.
Objective is to survive by searching containers.
Game I've been working on for the last few months, have big grand awesome survival horror game plans for it, but still currently just getting the survival...and honestly game aspects down.
I wanted to make things easy for myself, so there's not much random generation, all hard coding, hand placed items, hand placed rooms.
I'm happy with the progress but still have a long way to go before it's anywhere near ready for proper play, but I'm hopeful I'll have something usable this year.
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