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Cart #turiyotuke-0 | 2024-04-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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About:

This is a small demo for a platformer / speedrun game. This started out as some introductory practice for game dev, but it ended up turning into a whole level. While very unfinished (there's not even music yet!) it's in a playable enough state that I've found it pretty fun to speedrun. Feedback is very much appreciated!

Goal:

There's a finish line at the bottom of the stage; try and reach it as fast as possible! There are doors on the way down that need keys to pass, so try not to miss them as you make you way around. Remember, if you want a fresh start, you can always go back to the beginning by holding the Down key for a few seconds.

Controls:

X - Jump
Z - Slam / Spin
Up - Cancel Spin
Hold Down - Reset Game

While in the air, press Z to quickly spin out of control and slam into the ground. If Up is pressed while in this state, you will pop out and regain control.
(If you want to pop without slamming, you can just hold up before pressing Z - this won't perform the slam, but you'll still get an extra jump!)

If grounded, you can hold the slam button before jumping to fly up in an arc, spinning as if you had slammed from the air - this allows you to gain some extra height by popping out of the spinning state.

When landing while spinning, you can jump again to propel yourself forward! (This is your best way of getting through the level quickly!)

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