Descender
Story
Descender is a pico-rogue adventure into the Pico Ruins, the entrance of which was found underneath the ground behind a small house in a small village.
Rumors have been stirring in the town inn of great treasures found within. The ruins are calling your name!
Controls
D-Pad
Use the d-pad to move around and navigate menus.
Start Button
The Start button will enable the Pause Menu. Here you can disable the music amongst other Pico-8 options.
X Button
Hold the X button to ready an arrow. Push a direction on the d-pad while holding the button to adjust your aim. Release to fire the arrow.
Hold the X button and simultaneously press the O button to skip a turn and force the enemy to move.
The X button is also used to leave menus.
O Button
Press O to open your inventory.
Press O to choose an item from your inventory.
About
Descender is a personal experiment of mine to try my hand at game development again after many years of not trying. I did the programming, art, sound fx, and music for the game. The original Rogue and the Mystery Dungeon games were my inspirations for the gameplay. The music tracks were quick little compositions I made on my piano and notated into the Pico-8 editor.
I am running out of tokens, fast, so progress is slowing down. I will try to continue to optimize tokens and work on the following milestones:
- Improved Ending
- Updated Projectile System
- More Music
- More Floors, Items, & Monsters
- Improved Inventory
- Refined Gameplay Balance
Thank you for playing!
fdisk
Was a bit clumsy using inventory and arrows at the start.
OK gameplay after that and died of hunger.
Replayed, not wasting time this time, and reached B5F where movements were very laggy so I stopped playing. Might be linked to the rat movements.
Thanks for posting your experience. I wanted B5F to be brutal, but not THAT brutal. I will fix the floor up next patch.
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