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Cart #sonic1_specialdemo-2 | 2022-01-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a small work-in-progress demo thingy that tries to imitate the way special stages in the first Sonic game work.

Is very unfinished and probably very buggy.

Changelog:

Current version:

  • Added the special stage music, as composed by Gruber.
  • Modified the check for whether the character is in the air by only checking sensors that are close to the ground.
  • Fixed a rounding bug that resulted in in-air checks failing half of the time on walls facing two of the four directions.
  • Debug functionality: the background is changed from blue to purple whenever the main character is in the air.

Version 2:

Cart #sonic1_specialdemo-1 | 2022-01-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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  • Replaced manual scrolling with automatic one
  • Implemented the R block functionality
  • Made it possible to move the character with the directional pad (slower in air than on ground).

Version 1:

Cart #sonic1_specialdemo-0 | 2022-01-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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