It's my first roguelike dungeon crawl,
µtopiya
Loosely inspired by grim survival games like Pathogic (Мор. Утопия) or Diary of a Spaceport Janitor, the focus is on scrounging for supplies & managing hunger, thirst, exhaustion, and infection.
Controls:
mostly pretty straightforward.
🅾️ to pick up / interact / confirm (in inventory, hold to drop)
❎ to cancel / bring up inventory
Credits:
it's all by me
but
the clock uses code cribbed from 1sergey's clock cart
the dungeon generation is based on johanp's dungeon generator
dialogue function from profpatonildo's simple textbox example
a* pathfinding based on dooart's example
sprites based on Oryx's lofi fantasy sprites and...?
It's been a lot of fun figuring out how to cram all this into a cart ... I've really pushed against the token limit on this one. I'd love to hear people's thoughts on it. What works? what doesn't?
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