This is a work-in-progress game of picross. Has someone else used the name picocross? Probably, but this is my one!
It currently only has one puzzle and the game ends once you beat it.
How to play
Use arrows to move the cursor.
Press (X) to place a tile and (O) to place a cross. You can use the crosses to show where tiles definitely are not.
Press (X) or (O) to remove a tile / cross.
Press (X) to highlight / un-highlight a number. You can do this to keep track of which numbers have been solved.
How to play picross
To discover the hidden picture, you need to determine where the tiles must be placed.
For each column and each row you are given a set of numbers. These numbers tell you how many consecutive tiles are in that row or column. Multiple numbers means multiple 'blocks' of consecutive tiles in the same order as the numbers, that are separate from each other.
For example (using a 10x10 puzzle):
If a row has the number 6, then that tells you there are 6 consecutive tiles somewhere in that row.
It could be:
|x x ■ ■ ■ ■ ■ ■ x x|
... or:
|■ ■ ■ ■ ■ ■ x x x x|
... but not:
|x ■ ■ ■ ■ ■ ■ ■ ■ x|
... as this has 8 tiles.
... and not:
|■ ■ ■ x x ■ ■ ■ x x|
... as this would break up the 6 tiles.
If a row has the numbers 2 3, then that tells you there is a block of 2 and a block of 3 in that order.
It could be:
|x x ■ ■ x ■ ■ ■ x x|
... or:
|■ ■ x x x x ■ ■ ■ x|
... but not:
|x x ■ ■ ■ ■ ■ x x x|
... as the 2 and the 3 are not separate.
... and not:
|x ■ ■ x x ■ x ■ ■ x|
... as the 3 is broken.
... and not:
|x ■ ■ ■ x x x ■ ■ x|
... as the 3 must come after the 2.
To do
- 'Easy' mode (gives a penalty when a tile is wrong, hints, etc.)
- More puzzles w/ menu
- Larger puzzles (I have plans to go up to 64x64, or even 128x128, ft. compression)
- Graphical polish
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