it would be nice to select where the pause menu should appear. Also the possiblity to draw a custom background for the pause.
For example for a RPG. It would be useful to draw the player-status on screen and the pause-menu on the right button of the screen. In combination with the menuitem-command it would be an easy and "cheap" possibility to create a status-menu. Or display a map of the current level, an inventory and so on.
Suggestion:
menustyle([<position>[,<draw-function>]])
position could be 0=top left, 1=top, 2 top right, 3 left, 4 center (default), 5 right, 6 bottom left, 7 bottom, 8 bottem right
And draw-function is a function which is called direct before the pause-menu appears.
Custom background is possible! Use 'btn(6)' to detect if Pause is pressed and change your world or screen to what you want. Custom menu is also possible.
the problem is: undocumented.
And a custom menu will take many tokens - to move the original menu to one corner would be much more simpler.
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