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Pressing H key in the sprite editor flips the sprite horizontally, but also switches the sprite number to hex mode (Switching to hex should be CTRL-H according to documentation)

Seen in: Pico-8 version 0.2.2c (Linux-64)



yay this was fixed!, was kinda annoying. (or maybe it was for the map? I assume the hex viewer is also all good though)



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