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So I'm working on another board game and this time I need a dice. I'm still pretty new with the microscripting so I'm not sure if this is possible. What I have right now is a dice monster that I can pick up and throw around, with an animation with all 6 sides facing upwards. What I would like is that a random animation frame is picked and stays with that frame until I pick the dice up again and throw it. I thought the function "host in air" could work with this but I have so far not found a proper solution. I don't know how I can get the animation to freeze on a random frame either.



if the "host in air" thing doesn't work then try to adjust "play style" in the animation file.
it should have a property names "Actor Movement" it could work but the only problem is that if you push the dice it will also count as "Actor Movement"
This worked for me so if you are okay with it then perfect


Dunno why I didn't think about the animation to actor movement. Guess I didn't think it would be that easy. It's a solution that works, thanks!



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