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Current Build!

Cart #rushgame-5 | 2021-02-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


I've added music and sound effects!

This is working a lot more how I want it to. Still want to clean some things up and I'll need to get some playtesting in order to nail down a lot of the numbers, but this is a lot more like what I'm hoping the game to be.

Gather fuel before you run out! Fuel drains over time plus rushing uses even more fuel!

Arrow keys to move
X to "rush"

If you do try the game:
How does moving feel?
Did you use the Rush mechanic much? Did the cost feel too much or too little?
Was the fuel a good motivator and did it seem too harsh or too forgiving?
Other thoughts?

old builds:


Cart #rushgame-3 | 2021-02-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


This is the same as 0.4.1 except without music.

Cart #rushgame-2 | 2021-02-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


Ok I actually went in and cleaned up a lot of the messy code! Also my girlfriend helped me understand the bitwise and vector stuff I've been struggling with. This plays pretty similar to the build I posted a few hours ago, but still needs a lot of tweaking!

Arrow keys to move
X to "rush"

Cart #rushgame-1 | 2021-02-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


Today I spent a couple of hours improving the game. Adding juice, tweaking movement, and stuff like that. The game is a lot more playable but still has a long way to go! If you try it, be sure to let me know what you think!

Arrow keys to move
X to "rush"

Cart #rushgame-0 | 2021-02-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


I made this game on stream in a 2-hour time limit (ok I made a few tweaks past the time limit but not more than five minutes after).
It needs a lot of tweaks to be actually fun but it technically exists.
One viewer called it "absolutely a game!"

Arrow keys to move
X to "rush" (aka dash but also it's garbage in this build)

How long can you survive?

I'll be making tweaks to this in later streams!

5


1

Managed to get 10.93, had fun. The collision feels a bit off though and the rush should be a bit more flexible.


This game is very difficult!



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