Current Build!
I've added music and sound effects!
This is working a lot more how I want it to. Still want to clean some things up and I'll need to get some playtesting in order to nail down a lot of the numbers, but this is a lot more like what I'm hoping the game to be.
Gather fuel before you run out! Fuel drains over time plus rushing uses even more fuel!
Arrow keys to move
X to "rush"
If you do try the game:
How does moving feel?
Did you use the Rush mechanic much? Did the cost feel too much or too little?
Was the fuel a good motivator and did it seem too harsh or too forgiving?
Other thoughts?
old builds:
1
Managed to get 10.93, had fun. The collision feels a bit off though and the rush should be a bit more flexible.
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